

In the present, the Companion Cube continues to object, but Rattmann takes the pills regardless, saying he needs them for "what is to come." The pills are shown to be ziprasidone, an antipsychotic. In a brief flashback, it is shown the locker and pills belonged to Rattmann during his time working at Aperture Science, where he hints at his distrust with his coworkers and later Aperture as a whole. Running to an 'Employees Only' door, he opens a locker within and reveals a pill bottle labelled "For the end times." During which, the Companion Cube strapped to his back begins to speak to him, objecting to him taking the pills. At first, he believes she is just a figment of his mind and that Chell is still asleep in her chamber, hinting at his involvement with her, but immediately runs away once he realizes she is real. While painting a mural of Chell and having a monologue about reality, he notices Chell awake and completing a test in the Enrichment Center. Part 1 follows a clearly disheveled Doug Rattmann during the events of Portal. Rattmann running through the Enrichment Center after taking his medication. Cave Johnson (Prerecorded message only).It was drawn by Andrea Wicklund (main story) and project leader Michael Avon Oeming (layouts and flashbacks), while Portal 2 writers Erik Wolpaw, Chet Faliszek, Jay Pinkerton, and Ted Kosmatka were in charge of the story. Lab Rat is a full in-house production that was entirely supervised by Valve. In no way should you think this is an alternative to going online though, the detail of this comic should be seen at the BEST resolution possible – but this makes a good companion experience.The first part of the comic was published Apthe second part was released April 11, 2011. In addition to offering the comic in your pocket you can save any page, with or without text, to your phone for use as a login screen or any such thing! AWESOME! This comic is called Lab Rat and you can view it in super great details at īut what about when you are travelling this festive season and want to read it quickly, or show your family so they can be caught up before you take them through Portal 2 on Christmas day? Well, for my seventh WP7 app (yes, I have build 7 Windows Phone apps this year!) let me introduce Lab Rat. What you may not have known is that Valve created a comic book that chronicles the gap between the end of Portal 1 and the beginning of Portal 2, and your character (Chell) ends up back inside the facility. If you do not know what Portal is, then you are dead to me! DEAD! But since I know everyone knows of Portal that won’t be an issue.
